Aug 21, 2007, 08:02 PM // 20:02
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#1
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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Bubble in radar for earshot/nearby/area etc
When I have these shouts, chants, spells that have a description 'in the area', 'within earshot', 'nearyb', etc, I really have no idea what those vague and ambiguous descriptions mean.
I suggest that a bubble in the radar, like the aggro one, gets overlaid when a skill with one of these area affect gets moused over
that is all.
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Aug 21, 2007, 08:06 PM // 20:06
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#2
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Earshot = aggro bubble. Also, go to the Isle of the Nameless, it has dummies set up to demonstrate the ranges of things like "in the area" and such. Or look at guildwiki.
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Aug 21, 2007, 08:09 PM // 20:09
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#3
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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yeah i know all that
just a small feature i wouldn't mind seeing, to make things easier
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Aug 21, 2007, 08:53 PM // 20:53
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#4
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The radar would get cluttered.
In the radar, the Adjacent, nearbe and in the are ranges are too close.
The adjacent and Touch ranges are the same (they just change behavior).
You'll have to learn the ranges by try and failure.
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Aug 21, 2007, 09:07 PM // 21:07
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#5
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Agreed with Mithran. Some sort of graphic would get too confusing and clustered. Its just one of those things you have to learn (like the difference between stance and an enchantment or a shout and a chant).
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Aug 21, 2007, 09:28 PM // 21:28
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#6
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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I dont mean one for each type of circle
only the one that corresponds to the skill you have moused over, if it even has one, then goes away after you have casted it
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Aug 21, 2007, 11:02 PM // 23:02
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#7
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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/signed for radar
And in true classic RPG style also some kind or "glowing circle" when you cast AOE spells round the designated target.
Nothing fancy, just a line, you could turn it off in GIU if you wanted.
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Aug 22, 2007, 01:11 AM // 01:11
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#8
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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That would too slow to notice.
A new option in the General options tab to activate 'area circles' would be much better for that.
Activate it, and anytime you hover the mouse over a skill in combat areas, the circle appears not in the radar,but in the ground, as a greenish circle (with a color and skin much like Flags and NPC icons).
That would be faster for what you want that using the radar, since the radar is much smallr and some distances may look like just some pixels.
Another option could be using circles around the creature dots in the radar.
Currently, the selected creature has a yellow border.
They could add blue, sky blue or purple circles to other creatures that would be affected by the currently selected or being activated skill.
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Aug 22, 2007, 02:57 AM // 02:57
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#9
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Ascalonian Squire
Join Date: Mar 2007
Guild: Fruor Amicitia Conamen Effectus [FACE]
Profession: R/Mo
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Hey Vitis V.,
I like that idea for the area bubble. Perhaps, make the area bubble a more translucent one around the earshot bubble, as an option. (Tried voting this a 5, but it seems my vote did not appear on the forum, although I can't vote for it again.)
Best Regards,
Chris. Dratz
Last edited by cmdratz; Aug 22, 2007 at 03:01 AM // 03:01..
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Aug 22, 2007, 03:19 AM // 03:19
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#10
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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those are good suggestions, mithran.......
just some visual aid to knowing where your circle is.......in the radar, on the field.......
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Aug 22, 2007, 03:25 AM // 03:25
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#11
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Yeah, that does sound better. I'm still not a huge fan off the idea (I'd probablly keep the option turned off just to save system resources), but I'm not as against it now.
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Aug 22, 2007, 06:56 AM // 06:56
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#12
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Frost Gate Guardian
Join Date: Oct 2006
Location: Belgium
Guild: Braveheart World XI [any]
Profession: W/Mo
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/not signed
Isle of the Nameless explains it all very good, and like Mithran said, the radar would be flooded
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Aug 22, 2007, 11:05 AM // 11:05
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#13
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Academy Page
Join Date: Jun 2006
Location: France
Guild: DEBS
Profession: R/
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/signed
... but as an optional feature you can manually activate.
Why yes ?
Cuz you can setup your own panel. I explain : by setting up a bigger panel, you would be able to see a lot moe informations.
Why optional ?
Cuz everybody doesnt have a high resolution and some players like their screens as pure as possible to enjoy the sight.
Suggestions :
The feature might be done by differencing areas 2 by 2. But the best would be only a slightly a degrade of luminosity.
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Aug 22, 2007, 11:06 AM // 11:06
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#14
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by MithranArkanere
since the radar is much smallr
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That all depends...
...on the interface in question.
__________________
Stay Breezy
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Aug 22, 2007, 02:36 PM // 14:36
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#15
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Academy Page
Join Date: Jun 2006
Location: France
Guild: DEBS
Profession: R/
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Yeah, playing HR too
1600x1200 rox
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Aug 22, 2007, 03:24 PM // 15:24
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#16
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Krytan Explorer
Join Date: Aug 2007
Profession: N/
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/signed would only be helpful and doesn't if you can turn it off in gui it doesnt hurt anyone.
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Aug 22, 2007, 05:33 PM // 17:33
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#17
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Krytan Explorer
Join Date: Apr 2006
Guild: TLA
Profession: Me/
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/signed
As long as I can turn it off in options, if its clutter
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